How Metal Gear Solid 4 showcases the best and worst of nostalgia at Shadow Moses
I've been thinking about nostalgia lately, and how Metal Gear Solid 4 uses it incredibly well. Here's why.

I've been thinking about nostalgia lately, and how Metal Gear Solid 4 uses it incredibly well. Here's why.
I remember when games at a local market were a rare sight. Way back when, there would be a market held every Sunday near me, and there would be an occasional family visit to it. Around the many stalls selling antiques, food, and soft drinks, there would be, if I
Last weekend (May 3/4), it was reported that developer Codemasters, responsible for the Colin McRae Rally games since 1998, was going to immediately stop making all rally-racing games. It's a familiar story lately: Electronic Arts (EA) buys a company and strips away what made it special. With
Imagine the scene: you're in the throes of a deathmatch in Unreal Tournament or a fight in Tekken 8, and you know you're about to pull off the move to win. Then, suddenly, you do it, and with the press of a button, you've
A very hectic month. Switch 2 is pre-ordered, I've been ill for much of April, but a secret project I'm working on is nearly ready. More on that in June. There's been a lot of great videos and articles published this month, which is