Writer, Author.
I'm a tech and gaming journalist, freelancing since 2024. I've written three books on gaming history — including the brand-new The Making of Tomb Raider: 1997–2000.
I cover reviews, features and interviews across gaming, tech, accessibility, and culture. I also speak at events and on podcasts about Tomb Raider, retro games and more.
The Making of Tomb Raider: 1997–2000
The untold story of a pivotal era at Core Design — 90,000 words of original interviews, with a cover by Inna Vjuzhanina.
Three books on gaming history
Deeply researched, interview-led histories — published by Pen & Sword Books.
Latest from Springboard
Writing on gaming history, developer interviews, Apple, mobile and the indie scene.
Work with me
No AI. No preservatives. Just real writing.Press releases
Snappy, credible announcements that editors actually want to read.
Emails & newsletters
Setup and management across Substack, Ghost and more.
Website content
SEO-minded blogs, ebooks and copy that drives traffic.
Ghostwriting
Your voice, professionally crafted — all authenticity.
Corporate copy
Brand messaging that resonates with your audience.
Mock reviews
Detailed feedback on games and products in development.
Content planning
Strategic roadmaps for your content calendar.
Consulting
Expert advice from the cutting edge of tech and gaming.
Live talks
Panels, interviews and event hosting with authority.

