Simon (Stealth) is a gentleman who, like me, grew up with Sonic. Through his talents at programming, it led to creating an incredible amount of hacks with Sonic, from Knuckles in Sonic 1 to much-improved ports to what was originally released at retail.
Throughout this episode, we go through his history with this, alongside his work on the Sonic 1 & 2 Rebuilt games released five years ago, to his work on Sonic Mania.
We also briefly touch upon his and Christian Whitehead’s Sonic 3 proof-of-concept pitch, and possible reasons as to why the game hasn’t been re-released as yet.
We then discuss his recent attempt at pitching a Darkwing Duck game to Capcom.
John is a writer and videographer for Eurogamer and Digital Foundry, based in Germany.
I’ve been a fan of John’s ‘DF Retro‘ series since it began in July of 2016, and subsequently it was great to have him on to chat about his history with Digital Foundry, alongside his thoughts on emulators, game preservation, and more.