“The game is a lesson in game design, sound, and pacing. From the other video games that influenced me such as Metal Gear Solid and Tomb Raider II, this is the one it all comes back to.
I don’t have a lot of patience, and I do think that its mostly because of this game. You need to jump, dodge, and run through the levels as fast as you can. You don’t have to, but if you do, thats when the game excels. You miss everything and nothing at the same time.”
Today is a throwback to a post I did when I was contributing to my University’s magazine.
It was a monthly feature on games that linked back to my childhood, and one month featured Sonic 3.
I figured for this feature, it would be apt to link to it on one of these days this week, and today it’s come.
It can be found here.