The Kickstarter is now live. Click here to support the cause.
The target is £130,000, and as of posting, it’s already past ten percent in the fourteen hours it’s been live.
I’ve pledged for the £120 reward level, which includes a digital download, the CD, and the vinyl.
Everyone needs the vinyl as they kick back with a Gin one evening I figure.
I do love the reward names; from the Dagger of Xian, to a Gold Key and an Infada Stone.
I will be keeping track of this, and do spread the word.
As an upcoming iOS release beckons once again, Federico Viticci of MacStories released the latest in his iOS Wishlist series on Friday, focusing solely on the iPad.
Even before reading his wishes, I agree completely that the iPhone has reached its point with new features. To me, a lot can be focused on refinement. Managing iMessage sticker apps are currently a mess for example.
With the iPad, there’s a lot of low-hanging fruit to obtain, with a lot taken care of in the video him and Sam have created.
As you are probably aware, I’m fond of the first three Tomb Raider games and the music, and loved my time at the Tomb Raider Suite back in December.
Today, Nathan has announced the launch of the Kickstarter, as May 26th.
Only a week on Friday.
I’m curious to see what the pledge rewards are, alongside how Crystal Dynamics markets it. It was great to see a live Instagram video a few weeks ago, hopefully more of this appears through Facebook Live, or even a Reddit AMA.
Long rumoured, and now official.
This looks to be continuing a trend from last March, where the iPhone SE was announced.
Something new that appears halfway through a new iPhone’s lifecycle.
Instead of an event, it was a pre-announcement from the Apple Store, promising ‘something new’. Once the Store came back up, we were shown the red model, alongside a side-grade of the iPad Air 2, alongside bigger storage options for the SE.
The iPhone 7 is in a matte red design where it continues its ‘ProductRED’ campaign.
I’m disappointed the front is white, alongside a silver home button instead of a red, but the back finish looks great.
It releases on Friday. I’ll be surprised if it’s available anywhere else than Apple’s own channels, due to it being for ProductRED.
We’ve now reached the halfway point for iPhone 7. We’ve reached the small event, and now it’s the next build up of anticipation for September.
As Amazon’s Alexa woke me up at 4AM, I watched Nintendo’s presentation with more details of the Switch announced.
Mostly for the hour, it was information that we already knew, while there were some details I thought would be announced, such as how past-purchases would be handled, Virtual Console, and the online service.
We were only given information that the online service would be a paid one (while free until the end of the year), while a ‘free’ NES/SNES game could be downloaded and played for the month, but not kept.
Compared to PS Plus and Xbox Live Gold, it was a disappointment, but better than nothing.
The games announced I liked. Having Zelda: Breath of the Wild at launch is a great attribute, but puzzling that Mario Kart 8 Deluxe is being released on April 28th, while ‘Super Mario Oddessey’ is out at Christmas.
But regardless, I love the idea of the Switch, and one has been pre-ordered for its release on 3rd March.
Once I have tried one out, some more detailed impressions will be published.
Nintendo Switch Official Site.
Others who were lucky enough to be at a Switch event, their impressions can be found below.
Chris Scullion’s impressions.
James Bachelor’s impressions.
The 9th of January 2007 was when the iPhone was first announced. I remember watching the first part of the keynote, where Steve Jobs announced a ‘Widescreen iPod with touch controls‘. I had been hoping for one for so long, I was so excited to see one finally confirmed.
But then I had to go to work, and it wasn’t until I got back around midnight, that I could see what an ‘iPhone’ was.
I remember buying one from eBay not long after its June 29th launch. It even came in an AT&T bag, and using some ‘methods’, got it unlocked. I haven’t owned another smartphone since.
Reading Apple’s ‘Newsroom’ post from this morning, I believe it when they say it’s still only the start of things. We really are still closer to the starting line than the finish line ten years on.
Some posts from around the web:
Steven Levy’s interview today with Phil Schiller.
Marco Arment’s thoughts.
John Gruber’s Daring Fireball Thoughts.
It’s that time of year where organisers ‘Games Done Quick’ returns with AGDQ 2017.
Their last event, Summer Games Done Quick, occurred back in July where they raised over $1 million.
Tonight, Ape Escape 2 begins the marathon, while Super Metroid ends the marathon next Sunday. All in aid for the ‘Prevent Cancer’ Foundation.
The schedule can be viewed here, while the stream and ways to donate can be seen here.
After two tweets hinting towards a western, Rockstar announced Red Dead Redemption 2, the third game in the Red Dead series, coming late next year.
“Developed by the creators of Grand Theft Auto V and Red Dead Redemption, Red Dead Redemption 2 is an epic tale of life in America’s unforgiving heartland. The game’s vast and atmospheric world will also provide the foundation for a brand new online multiplayer experience.”
A ‘multiplayer experience’ is a given to me. Considering the success of GTA Online, I can see this being the next stage.
The possibilities in this setting online could be:
- Online bounty hunts and western duels.
- Forming a group like the Magnificent Seven online and taking over certain towns.
Sounds fun already.
It also tells me it could be a launch title for Microsoft’s ‘Project Scorpio’, which will bring 4K resolution gaming to the Xbox One.
The trailer premieres this Thursday.
USA Release: September 9, 1999
UK Release: October 14, 1999
A few on Twitter are celebrating Dreamcast becoming seventeen today.
I remember being at the Odeon and seeing an advert for it. Then I came to play it at Toys R Us with Sonic Adventure loaded on.
I had owned it for most of 2001, before I sold it for a PS2 with Zone of the Enders, mainly for the Metal Gear Solid 2 demo that came with it.
To me, it was the precursor to the Xbox. The controller has always felt great, and the VMU was ahead of its time. It’s really the precursor to the companion apps you see on the App Store, such as the one for Star Wars Battlefront.
I even have a friend who racked up an £800 bill for using it for the Internet.
Thanks to Gotham Games, I bought one earlier this year, which sits beside the TV in the front room. I’m currently playing through Shenmue when time allows it. The aim is to finish that, then the sequel, by the time number three is released.
For today, I’ll be pouring a Gin for it while playing Marvel VS Capcom 2 on Sega’s (for now) final console.