Category: Games

Hatfield.

I’ve written this post six times over since May.

Ever since I interviewed Nathan McCree back in 2013, we’ve kept in touch and I’ve been aware of just the struggles and the work he’s had to do to get to this point, and it’s been incredible to see it come to fruition.

Since that interview, we met in person at the first Tomb Raider Suite in December of 2016, and then in April of this year, where the first buffet reception of the Tomb Raider Suite Album was held at Hatfield House.
It was mainly an invite and backer-only event, alongside a raffle which, if your Kickstarter-backer number was read out, you had a ticket to attend.

Thanks to Nathan and his expert-raffle skills, I was lucky to attend, by a very odd twist of fate that me and Nathan are still laughing about now.

This is what happened at the Reception.

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Announcing ‘The Outpost Issue’.

Even though the site here looks as though its been left alone, you couldn’t be more wrong.

The Outpost Show has been growing faster than I thought it would, and I’m currently in the midsts of finishing off a post about the Tomb Raider Suite Reception from April.

But for a while, I’ve been wanting to do a newsletter of short thoughts, but also with contributors.

Which is why The Outpost Issue is here!

It will be a fortnightly e-mail on a Friday, which will go to your e-mail of choice.

The main themes will be what Outpost has always been.

  • Games.
  • Tech.
  • Gin.

Alongside guest columns from great writers. At least I think so.

Subscribe right here, and you will receive the issue, until you decide its too much to take.

Resolutions.

I’ve never really believed in doing ‘resolutions’. I’ve always thought that if you need to do something, just do it. Don’t wait until the end of the year, share a post of ‘New Year New Me’, then give up by February.

This year, I’ve set some goals. Some in the day-life, some in the bank-life, and some in the Outpost-life.

There’s a few games that I’ve either never properly finished, or have been curious to and never had the opportunity.

But we’re in an age of emulators, games from 1997 rendered in 4K and remakes, so the below are what I’m planning to finish by the end of 2018.

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AGDQ 2018 Charity Stream Launches.

Five years on since I started watching it, and it begins once again this evening.

The latest event began tonight with Crash Bandicoot N-Sane Trilogy released last year on PlayStation 4, and ends next Sunday with Zelda: Breath of the Wild. Once again the event is raising money for the ‘Prevent Cancer Foundation’, with the aim to exceed last year’s record of $2.2 million dollars.

The schedule can be viewed here, while the stream itself and ways to donate can be seen here.