Home » Final Zone: X-Men vs. Street Fighter.

Final Zone: X-Men vs. Street Fighter.

Out of the ‘VS.’ series, this one is a particular favourite entry for me. It was a series where two brands would fight against one another, and you could do tag teams of different characters. If you wanted Venom against Ryu, or to partner up, you could.
But the boss in this game was just one character, and one round, and that was enough.

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Apocalypse.
Not only was it Apocalypse, but it was the same appearance the character had in the animated series that was airing at the time, alongside the voice. But with him being the final boss, he could easily beat you in four hits.

Apocalypse appears in Stage 7, and when he stands there in front, as it has been standard practice in the previous six stages, you’re expecting the fight to start. Instead, he disappears, and grows to cover the screen, so the fight is essentially against his arm.

The arm can morph into the following:

  • A mace.
  • A fist that projects shockwaves to the ground, which can take 25% of your health off.
  • A drill that can take off half of your health if you don’t dodge it in time.

His health regenerates faster than yours as well, and the less his health becomes, the faster he performs his attacks.

It also doesn’t help that there’s two small robots constantly following you, firing lasers and hitting you directly as Apocalypse watches. You can destroy them, but they only come back after ten seconds. But in this fight the time can be crucially needed to spare an uppercut to the arm once more.

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Having the right two characters are also crucial.
If you’ve arrived at this stage playing as Zangief and Rogue, you may as well switch the game off and start again if you’re new to the game.
Ryu/Akuma and Cyclops are who I used, and even then it took five, very long attempts to show him beaten in a screenshot towards the end of this entry.

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You’re always on watch as to what the arm is doing alongside the two robots, so you can’t stand still in the stage. You could attempt a combo, alongside a powerful super move, or a combined one with your partner, and suddenly the drill will appear and attack, cancelling the special move, and taking away half of your health.

The best method that helped me succeed was to always perform Akuma’s uppercut or hadoken (fireball) in the air until the super bar was at 3. Then once the robots were destroyed for a moment, attempting the super move and repeat.

Finally, after trying for so long, you beat him. But in a moment you’re hoping that it’s the only part you’ll have to fight him in. You’re hoping that this wasn’t just the beginning of the fight, ready for another part of Apocalypse.

Fortunately, there’s no need to worry, and it’s the end.

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You then have a final round against the partner you’ve been using, which is an easy fight. But after the inevitably many attempts against Apocalypse, it turns out to be a very challenging round, and you only just win the round, and the game.

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A very challenging final boss. I remember really enjoying the ‘vs’ series, Marvel VS. Capcom especially, and its end boss, Onslaught.

The last game in the series was Marvel VS. Capcom 3 in 2012, which was just as fun as the previous entries. It would be great to see a modernised sequel to X-Men VS. Street Fighter, especially with online play and more characters from other Marvel properties.

In the meantime, you can enjoy them as they were meant to be, either on the Playstation, or at an arcade nearby if you’re lucky to find one that has it stored away somewhere.