Interview with Nathan McCree

Nathan - Studio (1996)

I’ve been told there’s a chance that the site hosting the interview may be at risk from deletion, so I thought I’d post it here for safekeeping.

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I’m writing this as I drink a large coffee and people watching, noticing people I recognise evey so often. Spring seems to have finally appeared in Lincoln,with the sunshine finally bringing warmth as well as light, and that familiar first of many regrets of leaving the flat with a coat and gloves.

I’m in the middle of reading Roger Ebert’s autobiography, ‘Life Itself’ (iBooks link), and reading his experiences about walking around London, and this first day of spring heat brought me back to the same thing I did when I had time free in my first year of University.

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Thoughts on Nintendo’s New 3DS.


Today brings the launch of Nintendo’s New 3DS. After owning one for the last three weeks, I’ve had a lot of insight as to how I’ve used it daily, and how using a device that’s only focused on one thing is much preferred.

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My Link to the CANCELLED

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Last year spoke of the games that you were familiar with, but could have taken a different path with levels and cut scenes removed.

This year, it’s about the games that ceased to exist. Some that were long rumoured, while others were barely known to exist. With this feature about my past experiences, its the five that I had heard of during their time and whats been discovered since.

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My Link to the Past: Crash Bandicoot 3: Warped!

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1998 signalled the last of the Crash Bandicoot platformers that Naughty Dog released, but by playing this you knew they put everything they could into that that the original Playstation could manage.

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My Link to the Past: Pokèmon.


Back in school, you came across trends which consumed everyone for a certain amount of time. You had to get the product to be rid of that feeling that you were missing out on something. Back in the nineties, I remember the following:

  • Tazos
  • Street Sharks
  • Dinosaurs
  • Alien Babies
  • Moving images cards
  • Pokèmon

Like any trend, I remember Pokèmon appearing out of nowhere. Over one week, suddenly everyone had the cards, the games, and talked of the tv show. I even remember one who had a fake card with a water-type Pikachu and being convinced it was genuine.

Towards the end of the 90’s, Pokèmon was the last trend for me. It appeared so quickly and vanished so quickly for me. I still have the cards up in the loft, along with the games.

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My Link to the Past: Game Boy


The past week had a certain phone that’s crashed websites, customer service phone lines, and long queues to own one. It’s incredible how much one device can appeal to so many.

Alongside this, its also 125 years since Nintendo first appeared as a company, and so this month instead of a game, its the Game Boy.

In the mid-90’s for kids wanting to play games on the go, there was only one handheld that did this so well.

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My Link to the Past: Sonic & Knuckles.


The year of 1997 seems to be a recurring one as of late.

This time it’s the second half of Sonic 3; Sonic & Knuckles.

When Sonic Team were in early development with Sonic 3, they realised that their scope of the much anticipated sequel was far too big to be contained into one game. So they decided to split the game in two. But with the cloud and saves on a console non-existent at the time, they came up with an innovative plan that is still looked back on today with great fondness.

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My Link to the Past: Pandemonium!


This month, it’s about how one game eased the transition from the platformers of the 16bit era into a 3D world with the original Playstation.

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